Ranked run
Monster Ranger
Run q5p3ns850zj8z9c · Aug 30, 2026, 2:49 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 27
Round result: loss

Rigalord
Tier 6 · Cost 80
Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Rare trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRigalord: 1 · Draconarch: 100
- HealWishwash: 300
Round inventory
Trinkets
91 trinkets · 20 types

Power Crown × 2
Your top middle monster has +20 Damage.

Membership Card × 3
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Winged Crown
Your top middle monster has +1 Multicast.

Speed Crest × 6
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 6
You receive 25% more Heal.

Terrarium × 8
Your Bug monsters have +20% Damage.

Ancient Plume × 9
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet × 7
You receive 25% more Shield.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn × 5
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 9
When a monster levels up, it gains +15% Cooldown Speed.

Power Bell × 5
Monsters in your shop have +25 Damage.

Fancy Sword × 9
Your monsters have +3% Damage for each trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 3
Monsters in your shop have +200 Damage.
