Ranked run
Swim Coach
Run qveq5k0cjqe6h9t · Aug 20, 2026, 8:24 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Emperooze · Shelldra · Torrantler
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Shelldra, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Emperooze, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Shelldra: 15
- HealAster: 40 · Emperooze: 45 · Shelldra: 15 · Torrantler: 200
- ShieldCherubble: 100
Round inventory
Trinkets
15 trinkets · 12 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Market License
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Gold-o-matic
At the start of each day, gain $30.

Repeater Charm × 3
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Sapphire Amulet
You receive 25% more Heal.

Metronome
When your monster cast, they gain +10 Damage for this battle.
