Ranked run

Redhead

Run 3axuq15liisf17w · Sep 1, 2026, 9:43 PM

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Patch unknownUpdated Sep 2, 2026, 3:37 AM12 observed rounds
Outcomeunknown
Record66
MMR1884?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 3:37 AM5 board slots3 trinkets
5 of 6board slots filled
Slot 1Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn10
Damage10
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Scorchimp · Magmite

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 10 · Scorchimp: 5 · Magmite: 8 · Scorchimp: 5
  • DamageJoltail: 2 · Scorchimp: 10 · Scorchimp: 5 · Scorchimp: 5
  • ShieldMagmite: 80
  • ShockJoltail: 8

Round inventory

Trinkets

3 trinkets · 2 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.