Ranked run

Shopkeeper

Run feslmny498am1sv · Jul 30, 2026, 3:14 PM

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Patch unknownUpdated Jul 30, 2026, 5:15 PM7 observed rounds
Outcomeunknown
Record52
MMR1376?
Tierdiamond

Trainer effect

Shopkeeper

Items in your shop are 1 rarity tier higher and cost 15% less.

Selected team

Round 20

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 5:15 PM6 board slots26 trinkets
6 of 6board slots filled
Slot 1Level 2

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +20% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2.4x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown4.5s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 2Plunderbird · Aerophim
  • Grass × 2Faebloom · Gaiadrasil

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Blixie + Gaiadrasil69 rounds together · 43% round win association69 observed win/loss round results
  • Aerophim + Faebloom67 rounds together · 67% round win association67 observed win/loss round results
  • Aerophim + Goldora61 rounds together · 66% round win association61 observed win/loss round results
  • Faebloom + Gaiadrasil54 rounds together · 72% round win association54 observed win/loss round results
  • Gaiadrasil + Goldora53 rounds together · 64% round win association53 observed win/loss round results
  • Blixie + Goldora48 rounds together · 60% round win association48 observed win/loss round results
  • Faebloom + Goldora44 rounds together · 70% round win association44 observed win/loss round results
  • Aerophim + Gaiadrasil40 rounds together · 57% round win association40 observed win/loss round results
  • Goldora + Plunderbird34 rounds together · 76% round win association34 observed win/loss round results
  • Gaiadrasil + Plunderbird33 rounds together · 52% round win association33 observed win/loss round results
  • Aerophim + Blixie31 rounds together · 48% round win association31 observed win/loss round results
  • Faebloom + Plunderbird23 rounds together · 78% round win association23 observed win/loss round results
  • Blixie + Plunderbird18 rounds together · 72% round win association18 observed win/loss round results
  • Aerophim + Plunderbird13 rounds together · 62% round win association13 observed win/loss round results
  • Blixie + Faebloom9 rounds together · 78% round win association9 observed win/loss round results

Team toolkit

  • BurnBlixie: 30
  • DamageFaebloom: 777 · Plunderbird: 1 · Aerophim: 666 · Goldora: 333
  • HealPlunderbird: 55

Round inventory

Trinkets

26 trinkets · 12 types

Gold Trophy × 2

On Victory Gain $8.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 5

Monsters that appear in your shop gain +200 Damage permanently.

Terrarium

Your Bug monsters have +20% Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Metronome × 3

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 3

+5000 max HP.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you own.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.