Ranked run

Monster Ranger

Run 6z1y4oipjonwa27 · Jul 30, 2026, 3:39 PM

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Patch unknownUpdated Jul 30, 2026, 5:15 PM18 observed rounds
Outcomeunknown
Record135
MMR1443?
Tierdiamond

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 18

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 30, 2026, 5:15 PM6 board slots225 trinkets
6 of 6board slots filled
Slot 1Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Boomagon
  • Grass × 2Berroon · Craghorn
  • Rock × 2Aegistruct · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon6,130 rounds together · 61% round win association6,130 observed win/loss round results
  • Berroon + Boomagon4,908 rounds together · 58% round win association4,908 observed win/loss round results
  • Craghorn + Boomagon4,342 rounds together · 59% round win association4,342 observed win/loss round results
  • Berroon + Draconarch2,015 rounds together · 67% round win association2,015 observed win/loss round results
  • Craghorn + Draconarch1,646 rounds together · 68% round win association1,646 observed win/loss round results
  • Boomagon + Draconarch1,530 rounds together · 62% round win association1,530 observed win/loss round results
  • Aegistruct + Craghorn1,258 rounds together · 68% round win association1,258 observed win/loss round results
  • Aegistruct + Berroon1,074 rounds together · 70% round win association1,074 observed win/loss round results
  • Aegistruct + Draconarch914 rounds together · 64% round win association914 observed win/loss round results
  • Aegistruct + Boomagon831 rounds together · 66% round win association831 observed win/loss round results
  • Draconarch + Wishwash473 rounds together · 59% round win association473 observed win/loss round results
  • Berroon + Wishwash410 rounds together · 68% round win association410 observed win/loss round results
  • Boomagon + Wishwash398 rounds together · 53% round win association398 observed win/loss round results
  • Craghorn + Wishwash213 rounds together · 70% round win association213 observed win/loss round results
  • Aegistruct + Wishwash54 rounds together · 81% round win association54 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Draconarch: 100 · Boomagon: 40 · Craghorn: 20
  • HealWishwash: 300
  • ShieldAegistruct: 150 · Craghorn: 20

Round inventory

Trinkets

225 trinkets · 25 types

Membership Card

When you buy an item, gain 1 free reroll.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License × 6

Increase shop rank by 1.

Bug Net

Bug monsters in the shop cost 3 less.

Power Band × 3

Give the first monster you buy each day +20 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Power Crown × 5

Your top middle monster has +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 8

Your Fire monsters have +3 Burn.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Warhorn × 26

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 21

You receive 25% more Heal.

Speed Crest × 19

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 17

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.

Terrarium × 18

Your Bug monsters have +20% Damage.

Ancient Plume × 14

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 14

Monsters that appear in your shop gain +25 Damage permanently.

Topaz Amulet × 22

You receive 25% more Shield.

Mighty Bell × 7

Monsters that appear in your shop gain +200 Damage permanently.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Barbell × 20

+5000 max HP.

Mysterious Mask

Choose a trainer and gain their ability.

Zenith Stone × 11

When your monsters gain stats, they gain +80% more (except Multicast).