Ranked run
Lucky Girl
Run xvkxgw2ohc96wbu · Sep 3, 2026, 12:40 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 14
Round result: win

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDryadell: 70 · Ironcore: 30 · Ironcore: 30 · Galvanine: 20
- ShockGalvanine: 12
Round inventory
Trinkets
9 trinkets · 9 types

Training Weights
+100 HP

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell
Monsters in your shop have +25 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Charm
+25% HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP
