Ranked run
Lucky Girl
Run rzdxvazjonbwvp0 · Aug 31, 2026, 5:54 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 15
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above and give it +10 Damage permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade.
- Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Velocect.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Celestia: 260 · Cicadence: 100 · Velocect: 13
- ShieldCherubble: 100
- ShockElectranade: 84
Round inventory
Trinkets
10 trinkets · 7 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 2
Your monsters have +3% Damage for each trinket you have.
