Ranked run
Swim Coach
Run ihb0oqotbs5kxkd · Aug 27, 2026, 2:34 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 1 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+120 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Saberhorn
- Water × 2Aster · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Mosslug.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFormiqueen: 120 · Dracana: 5 · Saberhorn: 100
- HealAster: 40 · Mosslug: 90
- ShieldCherubble: 100
Round inventory
Trinkets
6 trinkets · 6 types

Market License
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Gold Bar
At the start of each day, gain $10.

Sapphire Amulet
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.
