Ranked run
Swim Coach
Run 6ybaworsdf24ivg · Aug 27, 2026, 2:08 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Onsetra
Tier 5 · Cost 50
Ally behind apply their Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Mosslug · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Mosslug.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 200 · Formiqueen: 60 · Emperooze: 30
- HealEmperooze: 45 · Mosslug: 90 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
5 trinkets · 4 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
