Ranked run

Musician

Run 5wizns11p548uoq · Sep 6, 2026, 6:10 PM

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Patch unknownUpdated Sep 7, 2026, 4:09 AM1 observed rounds
Outcomeunknown
Record01
MMR1375?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 4:09 AM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Ironcore: 30 · Cicadence: 100 · Ironcore: 30 · Galvanine: 30 · Velocect: 20
  • ShockGalvanine: 18

Round inventory

Trinkets

18 trinkets · 11 types

Gold Trophy × 2

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword

Your monsters have +3% Damage for each trinket you have.

Metronome

When your monster cast, they gain +10 Damage for this battle.