Ranked run
Monster Ranger
Run nmw10rk2308shjz · Aug 21, 2026, 7:02 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Shelldra · Plunderbird
- Dragon × 2Shelldra · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Boomagon: 40 · Plunderbird: 1 · Galvanine: 30
- HealSirenade: 300 · Aster: 40 · Shelldra: 15 · Plunderbird: 55
- ShockGalvanine: 18
Round inventory
Trinkets
19 trinkets · 13 types

Power Crown × 5
Your top middle monster has +20 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Repeater Charm × 3
Your monsters' On Battle Start abilities activate an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Holy Grail
On Victory Gain $100.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur
Your monsters have +350 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
