Ranked run
Swim Coach
Run yneyh1yo0cp8tgy · Aug 29, 2026, 4:27 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Shelldra · Torrantler · Plunderbird
- Dragon × 2Shelldra · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 12
- DamageShelldra: 15 · Boomagon: 40 · Plunderbird: 1
- HealAster: 40 · Shelldra: 15 · Torrantler: 200 · Plunderbird: 35
- ShieldMagmite: 120
Round inventory
Trinkets
5 trinkets · 5 types

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
At the start of each day, gain $3.

Market License
Increase shop rank by 1.
