Ranked run
Swim Coach
Run 7rf7yd1aelbl05t · Sep 7, 2026, 5:10 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Cicadence · Velocect · Formiqueen
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Formiqueen.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCicadence: 100 · Dirgefin: 50 · Velocect: 25 · Formiqueen: 120
- HealDirgefin: 100
- ShieldCherubble: 100
- ShockElectranade: 68
Round inventory
Trinkets
14 trinkets · 10 types

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
At the start of each day, gain $10.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Terrarium × 4
Your Bug monsters have +20% Damage.

Mysterious Gem
Your monsters have +20% Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
