Ranked run
Swim Coach
Run bq2o4tzh6mvdb3o · Sep 4, 2026, 4:23 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Sirenade · Plunderbird · Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Sirenade, Plunderbird, Emperooze.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Plunderbird: 1 · Emperooze: 36
- HealDirgefin: 100 · Sirenade: 200 · Plunderbird: 44 · Aster: 40 · Emperooze: 54
- ShieldCherubble: 100
Round inventory
Trinkets
10 trinkets · 8 types

Membership Card × 2
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 2
When a monster levels up, it gains +15% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Dryad's Charm
+30% HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
