Ranked run
Swim Coach
Run 4t4ndvmqjsv70pe · Sep 4, 2026, 4:07 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Spinarai
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Puffloon
Tier 2 · Cost 30
Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Puffloon · Aster · Emperooze
- Bug × 2Spinarai · Bumblebolt
- Toxic × 2Spinarai · Puffloon
Ability text matches
- Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Spinarai.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Puffloon, Emperooze.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSpinarai: 6 · Boomagon: 40 · Emperooze: 30 · Bumblebolt: 3
- HealPuffloon: 10 · Aster: 40 · Emperooze: 45
- PoisonSpinarai: 2 · Puffloon: 1
- ShockBumblebolt: 1
Round inventory
Trinkets
6 trinkets · 4 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
