Ranked run

Lucky Girl

Run vvmm327jc7hk4v0 · Aug 5, 2026, 11:37 PM

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Patch unknownUpdated Aug 6, 2026, 3:30 AM1 observed rounds
Outcomeunknown
Record01
MMR1410?
Tiermaster

Trainer effect

Lucky Girl

Monsters in your shop have a 10% chance to be SHINY.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:30 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this and gain +60 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

Whenever your team gains Shield, this gains Damage for this battle equal to 15% of the Shield gained.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +48 Damage and Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Berroon · Stalagrove · Craghorn
  • Rock × 3Coalem · Stalagrove · Craghorn
  • Dragon × 2Boomagon · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon8,544 rounds together · 61% round win association8,544 observed win/loss round results
  • Berroon + Boomagon6,796 rounds together · 58% round win association6,796 observed win/loss round results
  • Craghorn + Boomagon6,048 rounds together · 59% round win association6,048 observed win/loss round results
  • Boomagon + Saberhorn2,514 rounds together · 59% round win association2,514 observed win/loss round results
  • Craghorn + Stalagrove2,063 rounds together · 63% round win association2,063 observed win/loss round results
  • Berroon + Stalagrove1,703 rounds together · 64% round win association1,703 observed win/loss round results
  • Boomagon + Stalagrove1,618 rounds together · 59% round win association1,618 observed win/loss round results
  • Berroon + Coalem1,604 rounds together · 65% round win association1,604 observed win/loss round results
  • Boomagon + Coalem1,462 rounds together · 54% round win association1,462 observed win/loss round results
  • Berroon + Saberhorn1,200 rounds together · 65% round win association1,200 observed win/loss round results
  • Craghorn + Coalem1,180 rounds together · 61% round win association1,180 observed win/loss round results
  • Craghorn + Saberhorn1,114 rounds together · 65% round win association1,114 observed win/loss round results
  • Coalem + Stalagrove1,066 rounds together · 56% round win association1,066 observed win/loss round results
  • Coalem + Saberhorn609 rounds together · 48% round win association609 observed win/loss round results
  • Saberhorn + Stalagrove516 rounds together · 55% round win association516 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageBerroon: 40 · Boomagon: 40 · Craghorn: 24 · Saberhorn: 100
  • ShieldCoalem: 900 · Stalagrove: 60 · Craghorn: 24

Round inventory

Trinkets

10 trinkets · 7 types

Quick Bell × 2

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Market License × 2

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.