Ranked run

Swim Coach

Run v4x7y8nyy614oag · Sep 6, 2026, 12:12 AM

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Patch unknownUpdated Sep 6, 2026, 4:39 AM6 observed rounds
Outcomeunknown
Record60
MMR1476?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 4:39 AM5 board slots25 trinkets
5 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage80
Shield80
Ability / passive

When you use an item, this gains +120 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Plunderbird · Sirenade · Wishwash
  • Grass × 2Berroon · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePlunderbird: 1 · Berroon: 40 · Craghorn: 80
  • HealPlunderbird: 35 · Sirenade: 100 · Wishwash: 300
  • ShieldCraghorn: 80

Round inventory

Trinkets

25 trinkets · 16 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Membership Card × 4

You can use 1 additional Item each day.

Power Crown

Your top middle monster has +20 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Terrarium

Your Bug monsters have +20% Damage.

Power Bell

Monsters in your shop have +25 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Topaz Amulet

You receive 25% more Shield.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Mega Upgrade Disc × 3

The next monster to reach level 3 is leveled up again, then destroy this.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur

Your monsters have +350 Damage.