Ranked run
Monster Ranger
Run yuxj4wrrhbx1nk5 · Aug 29, 2026, 1:10 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Humbolt · Joltail
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Velocect: 25 · Ironcore: 30 · Humbolt: 30 · Joltail: 3
- ShieldCherubble: 100
- ShockHumbolt: 1 · Joltail: 12
Round inventory
Trinkets
7 trinkets · 5 types

Wood Sword
Your monsters have +5 Damage.

Membership Card × 3
You can use 1 additional Item each day.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.
