Ranked run

Monster Ranger

Run ubqmi12nugss80w · Aug 7, 2026, 12:16 AM

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Patch unknownUpdated Aug 7, 2026, 3:29 AM5 observed rounds
Outcomeunknown
Record14
MMR1479?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 7, 2026, 3:29 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Ally behind apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Formiqueen · Bumblebolt
  • Electric × 2Electranade · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect6,563 rounds together · 56% round win association6,563 observed win/loss round results
  • Formiqueen + Velocect6,116 rounds together · 51% round win association6,116 observed win/loss round results
  • Cherubble + Formiqueen5,917 rounds together · 53% round win association5,917 observed win/loss round results
  • Cherubble + Velocect4,568 rounds together · 51% round win association4,568 observed win/loss round results
  • Electranade + Velocect4,096 rounds together · 54% round win association4,096 observed win/loss round results
  • Formiqueen + Onsetra3,676 rounds together · 50% round win association3,676 observed win/loss round results
  • Bumblebolt + Formiqueen3,406 rounds together · 54% round win association3,406 observed win/loss round results
  • Cherubble + Electranade2,536 rounds together · 50% round win association2,536 observed win/loss round results
  • Cherubble + Onsetra2,325 rounds together · 49% round win association2,325 observed win/loss round results
  • Onsetra + Velocect2,210 rounds together · 47% round win association2,210 observed win/loss round results
  • Bumblebolt + Cherubble2,042 rounds together · 54% round win association2,042 observed win/loss round results
  • Formiqueen + Electranade1,572 rounds together · 49% round win association1,572 observed win/loss round results
  • Bumblebolt + Onsetra1,291 rounds together · 51% round win association1,291 observed win/loss round results
  • Bumblebolt + Electranade1,131 rounds together · 64% round win association1,131 observed win/loss round results
  • Electranade + Onsetra512 rounds together · 35% round win association512 observed win/loss round results

Team toolkit

  • DamageVelocect: 25 · Onsetra: 300 · Formiqueen: 180 · Bumblebolt: 9
  • ShieldCherubble: 100
  • ShockElectranade: 75 · Bumblebolt: 3

Round inventory

Trinkets

15 trinkets · 12 types

Gold Nugget × 2

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.

Dryad's Charm

+30% max HP.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Razor Beak

Your Flying monsters have +1 Multicast.