Ranked run
Swim Coach
Run c6pns992ncu5y4n · Aug 30, 2026, 7:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Humbolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Dirgefin: 50 · Ironcore: 30 · Humbolt: 45
- HealDirgefin: 100
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 84 · Humbolt: 1
Round inventory
Trinkets
14 trinkets · 8 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 3
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Charm
+25% HP

Haste Orb × 3
Your monsters have +15% Cooldown Speed.
