Ranked run
Swim Coach
Run jzrwsawltaeeuez · Aug 26, 2026, 11:13 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Torrantler · Aster · Plunderbird · Sirenade · Shelldra · Dirgefin
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Plunderbird, Sirenade, Shelldra, Dirgefin.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Plunderbird, Sirenade, Shelldra, Dirgefin.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Shelldra: 15 · Dirgefin: 50
- HealTorrantler: 200 · Aster: 40 · Plunderbird: 55 · Sirenade: 300 · Shelldra: 15 · Dirgefin: 100
Round inventory
Trinkets
16 trinkets · 10 types

Gold Nugget
At the start of each day, gain $3.

Market License
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Sapphire Amulet × 2
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.
