Ranked run
Monster Ranger
Run 6iqyykt6a4ahb0m · Aug 30, 2026, 8:48 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Lignite · Magmalith · Pyronade · Sunsage
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Lignite, Pyronade, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Lignite, Magmalith, Pyronade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLignite: 3 · Magmalith: 10 · Pyronade: 54 · Sunsage: 18
- DamageDraconarch: 100 · Sunsage: 18
- ShieldCherubble: 100
Round inventory
Trinkets
8 trinkets · 6 types

Fire Orb × 2
Your Fire monsters have +3 Burn.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
