Ranked run

Swim Coach

Run pi0tpoqbaf5blv1 · Aug 24, 2026, 11:56 PM

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Patch unknownUpdated Aug 25, 2026, 5:14 AM1 observed rounds
Outcomeunknown
Record01
MMR1404?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 25, 2026, 5:14 AM5 board slots11 trinkets
5 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Emperooze · Plunderbird · Aster

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Plunderbird.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Emperooze: 30 · Formiqueen: 180 · Plunderbird: 1
  • HealEmperooze: 45 · Plunderbird: 55 · Aster: 40

Round inventory

Trinkets

11 trinkets · 10 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown × 2

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Power Band

Give the first monster you buy each day +20 Damage.

Sapphire Amulet

You receive 25% more Heal.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.