Ranked run

Redhead

Run xgc95zjyx2villf · Aug 29, 2026, 3:50 AM

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Patch unknownUpdated Aug 29, 2026, 4:32 AM8 observed rounds
Outcomeunknown
Record17
MMR1048?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 29, 2026, 4:32 AM5 board slots6 trinkets
5 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ignit

Fire

Tier 3 · Cost 40

Cooldown8s
Multicast
Burn1
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmite · Ignit · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Ignit.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnMagmite: 12 · Ignit: 1 · Sunsage: 15
  • DamageBoomagon: 40 · Boomagon: 40 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

6 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.