Ranked run
Swim Coach
Run wzkk0d4ygyvan0w · Sep 4, 2026, 4:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss
Mallogre
Tier ? · Cost ?
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Tsunamere
Tier ? · Cost ?
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.
No equipment observed on this monster.
Shrinell
Tier ? · Cost ?
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Vengrieve
Tier ? · Cost ?
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGoldora: 333 · Saberhorn: 100
Round inventory
Trinkets
11 trinkets · 10 types
tempo charm × 2
Effect unavailable.

Wood Sword
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.
scrap sword
Effect unavailable.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Barbell
+5000 HP
giant club
Effect unavailable.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
