Ranked run
Swim Coach
Run 8mjixdojrbfz6ut · Sep 2, 2026, 5:52 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Plunderbird · Shelldra · Sirenade
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird, Shelldra, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Plunderbird: 1 · Berroon: 40 · Shelldra: 15
- HealAster: 40 · Plunderbird: 35 · Shelldra: 15 · Sirenade: 100
Round inventory
Trinkets
12 trinkets · 9 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
At the start of each day, gain $3.

Power Crown
Your top middle monster has +20 Damage.

Market License × 3
Increase shop rank by 1.

Membership Card × 2
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
