Ranked run
Swim Coach
Run nle7hxn1c2a5wt3 · Sep 7, 2026, 11:00 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Plunderbird · Dirgefin
- Dragon × 2Draconarch · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Plunderbird, Dirgefin.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Boomagon: 40 · Plunderbird: 1 · Dirgefin: 50
- HealSirenade: 100 · Aster: 40 · Plunderbird: 55 · Dirgefin: 100
Round inventory
Trinkets
12 trinkets · 7 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.

Market License × 3
Increase shop rank by 1.

Dryad's Charm
+30% HP

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
