Ranked run
Swim Coach
Run hwebmcvy76hd3um · Sep 5, 2026, 11:40 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dirgefin · Aster · Sirenade · Plunderbird
- Dragon × 2Draconarch · Boomagon
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Sirenade, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Draconarch: 100 · Boomagon: 40 · Plunderbird: 1
- HealDirgefin: 100 · Aster: 40 · Sirenade: 200 · Plunderbird: 35
Round inventory
Trinkets
14 trinkets · 8 types

Gold Trophy × 3
On Victory Gain $8.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Market License × 3
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet
You receive 25% more Heal.

Membership Card × 3
You can use 1 additional Item each day.

Winged Crown
Your top middle monster has +1 Multicast.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
