Ranked run
Swim Coach
Run s4p99ilyrdejwdd · Sep 5, 2026, 3:35 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +40 Damage and Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Pyronade
- Grass × 2Berroon · Craghorn
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15 · Pyronade: 18
- DamageSunsage: 15 · Gildshell: 1 · Berroon: 40 · Berroon: 40 · Craghorn: 20
- ShieldCraghorn: 20
Round inventory
Trinkets
4 trinkets · 2 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.
