Ranked run
Swim Coach
Run j9w870e8tvalnss · Sep 6, 2026, 3:32 AM
Patch unknownUpdated Sep 6, 2026, 3:42 AM6 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Sep 6, 2026, 3:42 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 2

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
On Battle Start
+10 Shield and +1 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 3

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal90
On Cast
+60 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Dribblet · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 4 · Magmite: 4
- HealDribblet: 30 · Mosslug: 90
- ShieldMagmite: 40 · Magmite: 40
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
