Ranked run
Monster Ranger
Run cvwjxl4ibzkzp4n · Sep 1, 2026, 4:54 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 22
Round result: win

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +60 Damage and Shield.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Coalem · Sunsage
- Grass × 2Berroon · Craghorn
- Rock × 2Coalem · Craghorn
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Coalem.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60 · Sunsage: 15 · Coalem: 40
- DamageBerroon: 40 · Draconarch: 100 · Sunsage: 15 · Craghorn: 20
- ShieldCoalem: 1,350 · Craghorn: 20 · Coalem: 900
Round inventory
Trinkets
43 trinkets · 22 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card × 6
You can use 1 additional Item each day.

Bug Net
Bug monsters in the shop cost 3 less.

Market License
Increase shop rank by 1.

Gold-o-matic
At the start of each day, gain $30.

Fire Orb
Your Fire monsters have +3 Burn.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 2
When a monster levels up, it gains +15% Cooldown Speed.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet × 2
You receive 25% more Heal.

Fancy Sword × 3
Your monsters have +3% Damage for each trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome × 4
When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 7
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 2
+5000 HP

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Upgrade Disc
When you buy a monster, level it up and destroy this.

Mighty Bell
Monsters in your shop have +200 Damage.
