Ranked run
Monster Ranger
Run jp5oqq8tp74ae7s · Aug 28, 2026, 4:25 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Fumungus
Tier 4 · Cost 40
Has additional Damage equal to 2x the Poison on the enemy.
No equipment observed on this monster.

Noxnimbus
Tier 2 · Cost 25
This and adjacent Toxic allies gain +6 Poison for this battle.
No equipment observed on this monster.

Thorntail
Tier 3 · Cost 35
When allies inflict Poison, this gains +18 Damage permanently.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Puffloon
Tier 2 · Cost 30
Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)
No equipment observed on this monster.

Noxnimbus
Tier 2 · Cost 25
Adjacent Toxic allies gain +4 Poison for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 5Fumungus · Noxnimbus · Thorntail · Aristobat · Puffloon
- Grass × 2Fumungus · Thorntail
Ability text matches
- Noxnimbus references ToxicThis and adjacent Toxic allies gain +6 Poison for this battle.Potential interaction with Fumungus, Thorntail, Aristobat, Puffloon, Noxnimbus.
- Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Fumungus, Noxnimbus, Thorntail, Aristobat, Noxnimbus.
- Noxnimbus references ToxicAdjacent Toxic allies gain +4 Poison for this battle.Potential interaction with Fumungus, Noxnimbus, Thorntail, Aristobat, Puffloon.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageThorntail: 50
- HealPuffloon: 10
- PoisonFumungus: 6 · Noxnimbus: 1 · Thorntail: 1 · Aristobat: 8 · Puffloon: 1 · Noxnimbus: 1
Round inventory
Trinkets
15 trinkets · 10 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Gold Bar
At the start of each day, gain $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold-o-matic
At the start of each day, gain $30.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
