Ranked run
Swim Coach
Run 8kpmty9kmekuhl3 · Sep 1, 2026, 12:18 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: loss

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +20 Damage and Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Berroon · Craghorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBerroon: 40 · Emperooze: 30 · Berroon: 40 · Gildshell: 1 · Gildshell: 1 · Craghorn: 20
- HealEmperooze: 45
- ShieldCraghorn: 20
Round inventory
Trinkets
2 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.
