Ranked run
Swim Coach
Run y7x34qm2d606gwu · Aug 30, 2026, 12:20 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 2 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Ally behind apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+35 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Onsetra
- Grass × 2Dryadell · Bambudo
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Bambudo.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Dryadell: 70 · Onsetra: 300 · Formiqueen: 180 · Bambudo: 75
- ShieldCherubble: 100
Round inventory
Trinkets
10 trinkets · 9 types

Gold Nugget
At the start of each day, gain $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
