Ranked run
Swim Coach
Run 0qtf0ubnxb6fjwm · Sep 6, 2026, 8:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: loss

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Emperooze · Aster · Sirenade · Shelldra · Plunderbird · Torrantler
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Sirenade, Shelldra, Plunderbird, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Aster, Sirenade, Shelldra, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Shelldra: 15 · Plunderbird: 1
- HealEmperooze: 54 · Aster: 40 · Sirenade: 300 · Shelldra: 15 · Plunderbird: 55 · Torrantler: 200
Round inventory
Trinkets
18 trinkets · 11 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword × 2
Your monsters have +3% Damage for each trinket you have.

Metronome × 3
When your monster cast, they gain +10 Damage for this battle.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.
