Ranked run
Swim Coach
Run o5tc7089gj74dxj · Sep 4, 2026, 8:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Dracana
Tier 3 · Cost 30
Charge ally behind by 1 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Dracana · Shelldra · Draconarch
- Water × 3Mosslug · Shelldra · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Mosslug, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Formiqueen: 120 · Shelldra: 15 · Draconarch: 100
- HealMosslug: 90 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
9 trinkets · 8 types

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Gold Nugget
At the start of each day, gain $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet
You receive 25% more Heal.
