Ranked run

Chef

Run fvb5qe82zl6hk1q · Sep 5, 2026, 10:57 AM

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Patch unknownUpdated Sep 5, 2026, 3:08 PM8 observed rounds
Outcomeunknown
Record35
MMR2112?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 5, 2026, 3:08 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Venopuff

Toxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Poison8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn10
Damage10
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Venopuff

Toxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 5 · Scorchimp: 10
  • DamageJoltail: 3 · Emperooze: 30 · Scorchimp: 5 · Scorchimp: 10
  • HealEmperooze: 45
  • PoisonVenopuff: 8 · Venopuff: 4
  • ShockJoltail: 12

Round inventory

Trinkets

7 trinkets · 4 types

Training Weights × 2

+100 HP

Gold Nugget × 3

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.