Ranked run
Lucky Girl
Run zkdsq0wulhxdjg4 · Sep 4, 2026, 2:28 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Dirgefin · Aster · Plunderbird
- Dragon × 2Draconarch · Boomagon
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Draconarch: 100 · Boomagon: 40 · Plunderbird: 1 · Zephyrex: 100
- HealDirgefin: 100 · Aster: 40 · Plunderbird: 35
Round inventory
Trinkets
11 trinkets · 7 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 3
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
