Ranked run
Mad Scientist
Run mop22kh9nbfvudo · Sep 2, 2026, 4:04 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 21
Round result: loss

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 3 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Dracana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFaebloom: 777 · Draconarch: 100 · Dracana: 15 · Ironcore: 30 · Omnichrome: 1
Round inventory
Trinkets
23 trinkets · 15 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
At the start of each day, gain $3.

Winged Crown
Your top middle monster has +1 Multicast.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 2
Monsters in your shop have +200 Damage.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell
+5000 HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Upgrade Disc
When you buy a monster, level it up and destroy this.
