Ranked run

Monster Ranger

Run c63wy6aadvkz7kd · Aug 31, 2026, 4:16 PM

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Patch unknownUpdated Sep 3, 2026, 4:15 AM7 observed rounds
Outcomeunknown
Record61
MMR1239?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 3, 2026, 4:15 AM6 board slots158 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage100
On Battle Start

+240 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast30
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Faebloom: 777 · Gildshell: 100 · Omnichrome: 1 · Goldora: 333
  • HealTorrantler: 200

Round inventory

Trinkets

158 trinkets · 25 types

Gold Trophy × 2

On Victory Gain $8.

Hero's Sword

Your monsters have +12 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card × 4

You can use 1 additional Item each day.

Mighty Bell × 12

Monsters in your shop have +200 Damage.

Mysterious Mask × 10

Choose a trainer and gain their ability.

Zenith Stone × 26

When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur × 3

Your monsters have +350 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Fancy Sword × 27

Your monsters have +3% Damage for each trinket you have.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 8

When a monster levels up, it gains +15% Cooldown Speed.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Holy Grail × 10

On Victory Gain $100.

Master Crown × 6

Your top middle monster has +80% stats (except Cooldown and Multicast).

Barbell × 10

+5000 HP

Metronome × 12

When your monster cast, they gain +10 Damage for this battle.

Mega Upgrade Disc × 4

The next monster to reach level 3 is leveled up again, then destroy this.