Ranked run
Swim Coach
Run 43yual9pia7kt5k · Aug 31, 2026, 6:09 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Dirgefin · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Dirgefin, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Aster, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Boomagon: 40 · Plunderbird: 1
- HealSirenade: 100 · Aster: 40 · Dirgefin: 100 · Plunderbird: 55 · Aster: 40
Round inventory
Trinkets
4 trinkets · 4 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.
