Ranked run

Lucky Girl

Run f6z56ba6kcxyiem · Sep 6, 2026, 12:04 AM

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Patch unknownUpdated Sep 6, 2026, 4:47 AM1 observed rounds
Outcomeunknown
Record01
MMR1788?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 4:47 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal28
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade, Bumblebolt.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Bumblebolt: 9 · Ironcore: 30 · Plunderbird: 1
  • HealPlunderbird: 28
  • ShieldCherubble: 100
  • ShockElectranade: 56 · Bumblebolt: 3

Round inventory

Trinkets

10 trinkets · 8 types

Gold Trophy × 3

On Victory Gain $8.

Hero's Sword

Your monsters have +12 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License

Increase shop rank by 1.

Gold Nugget

At the start of each day, gain $3.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.