Ranked run

Swim Coach

Run faz2bddadar9e85 · Aug 5, 2026, 3:36 PM

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Patch unknownUpdated Aug 6, 2026, 3:35 AM1 observed rounds
Outcomeunknown
Record01
MMR1433?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:35 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Saberhorn
  • Fire × 2Magmalith · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Sunsage.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Saberhorn1,705 rounds together · 53% round win association1,705 observed win/loss round results
  • Cherubble + Draconarch1,092 rounds together · 45% round win association1,092 observed win/loss round results
  • Cherubble + Magmalith955 rounds together · 42% round win association955 observed win/loss round results
  • Draconarch + Saberhorn415 rounds together · 54% round win association415 observed win/loss round results
  • Draconarch + Magmalith353 rounds together · 36% round win association353 observed win/loss round results
  • Magmalith + Saberhorn274 rounds together · 38% round win association274 observed win/loss round results
  • Cherubble + Sunsage109 rounds together · 61% round win association109 observed win/loss round results
  • Magmalith + Sunsage109 rounds together · 35% round win association109 observed win/loss round results
  • Draconarch + Sunsage9 rounds together · 56% round win association9 observed win/loss round results
  • Saberhorn + Sunsage9 rounds together · 33% round win association9 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Sunsage: 15 · Sunsage: 15
  • DamageDraconarch: 100 · Sunsage: 15 · Sunsage: 15 · Saberhorn: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

12 trinkets · 9 types

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Silver Watch × 2

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.

Gold-o-matic

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Winged Crown

Your top middle monster has +1 Multicast.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Barbell × 2

+5000 max HP.