Ranked run
Redhead
Run tdqfjmms3iit5rz · Aug 31, 2026, 2:05 AM
Patch unknownUpdated Aug 31, 2026, 3:56 AM10 observed rounds

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Aug 31, 2026, 3:56 AM3 board slots3 trinkets
3 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn12
Shield120
On Battle Start
+30 Shield and +3 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Scorchimp
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 12 · Scorchimp: 10
- DamageScorchimp: 10 · Gildshell: 1
- ShieldMagmite: 120
Round inventory
Trinkets
3 trinkets · 3 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
