Ranked run
Swim Coach
Run vnj2vhbaw3wr542 · Aug 29, 2026, 12:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
- Electric × 2Pylong · Electranade
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Cicadence: 100 · Ironcore: 30 · Velocect: 25
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 84
Round inventory
Trinkets
12 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Market License
Increase shop rank by 1.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak
Your Flying monsters have +1 Multicast.
