Ranked run
Lucky Girl
Run h1x7j9hzgb2sef7 · Aug 30, 2026, 9:23 AM
Patch unknownUpdated Aug 30, 2026, 10:38 AM9 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Aug 30, 2026, 10:38 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage15
Ability / passive
After you buy a Bug monster, this gains +7 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5
- DamageGuardiant: 15 · Scorchimp: 5 · Panbud: 30
- HealDribblet: 15
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
