Ranked run
Swim Coach
Run ngi4shyfxo6t07v · Aug 18, 2026, 10:02 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Aster · Plunderbird · Torrantler · Sirenade · Shelldra
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Torrantler, Sirenade, Shelldra.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Plunderbird, Sirenade, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Shelldra: 15 · Draconarch: 100
- HealAster: 40 · Plunderbird: 55 · Torrantler: 200 · Sirenade: 300 · Shelldra: 15
Round inventory
Trinkets
13 trinkets · 9 types

Wood Sword × 3
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Gold Trophy
On Victory Gain $8.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.
