Ranked run

Swim Coach

Run rnxx1exudylvyso · Aug 9, 2026, 8:59 PM

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Patch unknownUpdated Aug 12, 2026, 4:17 AM2 observed rounds
Outcomeunknown
Record02
MMR1289?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 12, 2026, 4:17 AM6 board slots70 trinkets
6 of 6board slots filled
Slot 1Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage960
On Cast

Knockout a random enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Plunderbird · Torrantler · Aster · Shelldra
  • Dragon × 2Dracana · Shelldra

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Shelldra.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Torrantler, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird3,732 rounds together · 53% round win association3,732 observed win/loss round results
  • Aster + Shelldra2,235 rounds together · 52% round win association2,235 observed win/loss round results
  • Plunderbird + Shelldra2,117 rounds together · 54% round win association2,117 observed win/loss round results
  • Plunderbird + Torrantler1,722 rounds together · 61% round win association1,722 observed win/loss round results
  • Aster + Torrantler1,507 rounds together · 59% round win association1,507 observed win/loss round results
  • Shelldra + Torrantler1,405 rounds together · 55% round win association1,405 observed win/loss round results
  • Dracana + Plunderbird1,068 rounds together · 48% round win association1,068 observed win/loss round results
  • Dracana + Reapra1,066 rounds together · 59% round win association1,066 observed win/loss round results
  • Plunderbird + Reapra607 rounds together · 64% round win association607 observed win/loss round results
  • Dracana + Shelldra470 rounds together · 46% round win association470 observed win/loss round results
  • Aster + Dracana415 rounds together · 47% round win association415 observed win/loss round results
  • Reapra + Shelldra350 rounds together · 57% round win association350 observed win/loss round results
  • Dracana + Torrantler317 rounds together · 57% round win association317 observed win/loss round results
  • Reapra + Torrantler252 rounds together · 66% round win association252 observed win/loss round results
  • Aster + Reapra228 rounds together · 65% round win association228 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Dracana: 15 · Reapra: 960 · Shelldra: 15
  • HealPlunderbird: 55 · Torrantler: 200 · Aster: 40 · Shelldra: 15

Round inventory

Trinkets

70 trinkets · 21 types

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Bar

At the start of each day, gain $10.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Power Band

Give the first monster you buy each day +20 Damage permanently.

Haste Crown × 4

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 max HP.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Metronome × 2

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Rainbow Pearl

All monsters in your shop are SHINY.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 20

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Holy Grail × 6

On Victory Gain $100.

Excalibur × 16

Your monsters have +350 Damage.