Ranked run
Treasure Hunter
Run a61eyfcxc8ax5wf · Aug 31, 2026, 1:23 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 14
Round result: loss

Coalem
Tier 4 · Cost 45
Trigger this and gain +30 Shield permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+60% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +60 Shield permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Dracana
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20 · Coalem: 40
- DamageIroncore: 30 · Draconarch: 100 · Dracana: 15 · Galvanine: 30
- ShieldCoalem: 450 · Coalem: 900
- ShockGalvanine: 18
Round inventory
Trinkets
20 trinkets · 14 types

Power Crown
Your top middle monster has +20 Damage.

Market License
Increase shop rank by 1.

Power Band × 3
Give the first monster you buy each day +20 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 2
Your monsters have +350 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Rainbow Pearl
All monsters in your shop are SHINY.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.

Holy Grail
On Victory Gain $100.
