Ranked run
Monster Ranger
Run e7y5pvdzva2xc4i · Sep 5, 2026, 11:17 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Sunsage · Coalem · Pyronade · Blazewing
- Rock × 2Cherubble · Coalem
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Pyronade, Blazewing.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15 · Coalem: 40 · Pyronade: 54 · Blazewing: 4
- DamageSunsage: 15 · Stellagon: 150
- ShieldCherubble: 100 · Coalem: 900
Round inventory
Trinkets
23 trinkets · 15 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Fire Orb × 5
Your Fire monsters have +3 Burn.

Membership Card × 3
You can use 1 additional Item each day.

Gold Nugget
At the start of each day, gain $3.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell
+5000 HP

Mighty Bell
Monsters in your shop have +200 Damage.

Metronome
When your monster cast, they gain +10 Damage for this battle.
